WHERE INNOVATION BEGINS

Modern advanced high performance renderer for 3ds Max, Cinema 4D, and other platforms.
Corona Renderer Rocks
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Corona Renderer

Corona Renderer delivers high quality, physically-based shading in production rendering. All its features are tightly integrated into Autodesk 3ds Max.

FairSaaS

• Unlimited access to all major, monthly, and daily experimental builds
Paid monthly, with option to pre-pay 1 year
• Cancel any time without any penalty

More about FairSaas license – Bonuses and Discounts

Box (3ds Max)  perpetual

Time-unlimited access to the version 6 and all relevant fixes
One time payment
• Requires 64-bt 3ds Max 2014-2021
One fixed seat workstation license (usable also as a render node) + 3 fixed render nodes

  Contact Us  
02 744 9397

3ds Max

• Requires 64-bit 3ds Max 2014-2021
One floating workstation license (works also as a render node)
+ 3 Floating Render Nodes
+ 5 Floating Render Nodes
+ 10 Floating Render Nodes

Start price
฿10,978.00/month

Cinema 4D

• Requires 64-bit Cinema 4D R14-R23
One floating workstation license (works also as a render node)
+ 3 Floating Render Nodes
+ 5 Floating Render Nodes
+ 10 Floating Render Nodes

Start price
฿10,978.00/month

Features

Ease Of Use

No–one calls themselves a “3D Technician” – everyone rightly calls themselves a 3D artist, and that means your tools should be as close to invisible as possible so they don’t get in the way of your creativity.

Corona Renderer is one of the easiest to learn render engines. Its setup really is as simple as pressing “Render”! Most new users will learn Corona Renderer in just one day, and fall in love with it over the next few.

Rendering Quality

Corona Renderer delivers predictable, reliable, and physically plausible results with no compromises in quality. Realistic lighting and materials are yours right out of the box.

Our Forum and Gallery section provide great examples of the quality that Corona Renderer can produce. If you want to know more about the technology behind it, read on!

Speed & Interactivity

Speed is an important factor in any production environment, and a renderer must always deliver results as fast as possible.

As a result, we are obsessed with speed! We like to hunt for milliseconds in our own code, and are always looking for ways to cut down parsing and rendering times without forcing users to buy expensive hardware, by focusing on creating smart algorithms under the hood. In every version we release, we look to boost the speed of rendering as much as possible as well as adding new features.

Affordability

We had the luxury of being able to do things differently right from the start, and we took advantage of that not only in development but also when creating our licensing plans.

Powerful Workflow Tools

The output quality and speed are not the only things that make a great renderer. That is why Corona comes with many “little” workflow tweaks that will make your life much easier…

Flexibility

Corona Renderer is extremely flexible. While we aim for realism, we also understand how important it is to “bend” physical laws to deliver the results your clients expect. To keep your artistry free, Corona supports numerous reality hacks which allow you to get exactly the effect you desire!

Lights

It’s time to explore the individual aspects of Corona, and we’ll start where it all begins, with lights. The whole process of creating lights is designed to give artists complete control over their scene, while being fast and intuitive.

Materials

Our design goal for Corona materials is to make them physically based, yet intuitive, flexible, and easy to set up…

Distributed Rendering

Rendering with multiple computers is made simple by Corona Renderer. It has its own distributed rendering system, and is also compatible with 3ds Max’s native Backburner and Thinkbox’s Deadline render farm management systems. Any purchased Corona Renderer license (other than a Student License) includes a minimum of three additional render nodes, so you can leverage multiple computers that you own to reduce render times.

Proudly CPU Based

Corona Renderer does not need any special hardware to run. It uses the CPU and you can run it on any processor from Intel or AMD released in the past decade.

Requirements

Basic Facts

  • Corona Renderer is entirely CPU based (with optional GPU denoising which requires a compatible NVIDIA GPU)
  • Offers unbiased and biased rendering
  • The two commercially available plugins work with 3ds Max and Cinema 4D

Hardware Requirements

  • For Corona Renderer 2 and newer, you will need a CPU that supports the SSE4.1 instruction set (any processor from within the last 10 years). Here is a list of compatible CPUs.
  • To use our optional Fast Preview Denoiser (NVIDIA OptiX), you need an NVIDIA GPU with Maxwell or newer architecture and the newest GPU driver. Not all mobile GPUs are supported.
    Note: this  denoiser type is optional, and Corona Renderer will work fine even if it’s not installed (for example if you are using an AMD or integrated GPU). We also offer a High Quality denoiser, which utilizes purely the CPU, and this denoiser can be used on any computer which can run Corona Renderer.
  • There are no further specific hardware requirements.

Software Requirements

3DS MAX VERSION

  • Autodesk 3ds Max x64 version 2013-2021[note]
  • 64-bit Microsoft Windows (7, 8, 8.1, 10)
  • Installation requires administrator privileges
  • Distributed rendering also requires Autodesk Backburner, available for free from Autodesk

CINEMA 4D VERSION

  • 64-bit MAXON Cinema 4D R14-S22
  • 64-bit Microsoft Windows (7, 8, 8.1, 10) or macOS (10.7 or newer)
  • Installation requires administrator privileges

STANDALONE

64-bit Microsoft Windows (7, 8, 8.1, 10)

GPU DENOISER

To ensure smooth operation and best performance of our Fast Preview Denoiser (NVIDIA OptiX), please make sure you are using the newest driver available for your graphics card. The drivers can be downloaded from nvidia.com.