Corona Renderer
Corona Renderer delivers high quality, physically-based shading in production rendering. All its features are tightly integrated into Autodesk 3ds Max.
Basic Facts
- Corona Renderer is entirely CPU based (with optional GPU denoising which requires a compatible NVIDIA GPU)
- Offers unbiased and biased rendering
- The two commercially available plugins work with 3ds Max and Cinema 4D
- For Corona Renderer 2 and newer, you will need a CPU that supports the SSE4.1 instruction set (any processor from within the last 10 years). Here is a list of compatible CPUs.
- To use our optional Fast Preview Denoiser (NVIDIA OptiX), you need an NVIDIA GPU with Maxwell or newer architecture and the newest GPU driver. Not all mobile GPUs are supported.
Note: this denoiser type is optional, and Corona Renderer will work fine even if it’s not installed (for example if you are using an AMD or integrated GPU). We also offer a High Quality denoiser, which utilizes purely the CPU, and this denoiser can be used on any computer which can run Corona Renderer. - There are no further specific hardware requirements.
3DS MAX VERSION
- Autodesk 3ds Max x64 version 2013-2021[note]
- 64-bit Microsoft Windows (7, 8, 8.1, 10)
- Installation requires administrator privileges
- Distributed rendering also requires Autodesk Backburner, available for free from Autodesk
CINEMA 4D VERSION
- 64-bit MAXON Cinema 4D R14-S22
- 64-bit Microsoft Windows (7, 8, 8.1, 10) or macOS (10.7 or newer)
- Installation requires administrator privileges